For kids & families
Young builders learn to boss the robots — kindly.
Three interactive games that teach the same discipline as the adult curriculum, sized for young minds: computers can help with almost anything, and humans stay in charge of what matters. No accounts, no data collected, nothing leaves this page.
Game one · ages 7+
Who Decides?
Eight everyday situations. For each one, decide: can the computer handle it alone, does a human decide, or does the computer draft while a human checks? There is a pattern — find it.
Scenario 1 of 8
Score 0
Your robot helper wants to send a message to your grandmother all by itself.
Game two · ages 9+
Robot Rules
Write IF–THEN rules for a helper robot, then run a simulated day and watch what your system catches — and what slips through. Spoiler: something always slips. That is the lesson.
Write the robot’s rules: when this happens, do that.
Pick up to 5 rules — one per event. Then run the day and see what your system catches.
When…
The robot should…
Your rulebook (0/5)
No rules yet — the robot will just stand there.
Game three · ages 8+
Robo Runner
Write the program — forward, turn left, turn right — then watch the bot execute exactly what you wrote. Not what you meant. What you wrote. Three levels, a few walls, and the most honest lesson in computing.
Level 1 — Straight shot
Three steps. That is the whole program.
Program the bot (0/14)
No commands yet — the bot is waiting.
Off-screen
Four things to do at the kitchen table.
The best AI education for kids does not need a screen. These need paper, pencils, and a grown-up who asks good questions.
Map your morning
On paper, map every step from waking up to walking out the door — the waits, the decisions, the exceptions. That is a workflow. Kids who can map a morning can map anything.
The never-list poster
Every good system has a list of things it must never do. Make one for your home robot (real or imaginary): never share my location, never spend money, never message strangers. Hang it up.
Instructions like a recipe
Write instructions for making a sandwich so literally that a robot could follow them. Then follow them exactly — and laugh at what you forgot. Precision is the whole game.
Family workflow night
Pick one annoying family chore, map it together, and decide: what could a computer help with, what stays human, and how would you know it actually helped?
For the grown-ups
These games teach the exact rule the adult programs teach: AI assists, humans decide and approve. When your kid is ready for more, the field guide walks the full method — and our workshops welcome families, classrooms, and after-school programs.
Bring this to your classroom or program.
These games and the curriculum behind them are free for Memphis educators and youth programs. Tell us about your kids — we will help you teach them to stay in charge of the machines.